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Carter Cooper authored
Use the right length of allocation from the aligned base address of CPU virtual map to look for collision in the GPU vitual map. This prevents discarding of usable address ranges due to false collision hits. CRs-Fixed: 492041 Change-Id: I370e6a31f98803e8ca6858a5562f47afeeaa157e Signed-off-by:
Shubhraprakash Das <sadas@codeaurora.org> Signed-off-by:
Carter Cooper <ccooper@codeaurora.org>
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